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Static, Dynamic or Hybrid WebsitesThe first issue of BellaOnline's MUSED Literary Review was published in Winter 2007. For the 15th year, we decided to make some behind the scenes improvements. One of these improvements is to switch MUSED from the present static website to a dynamic Wordpress site.
Convert InDesign to Affinity PublisherIn this tutorial, we will learn a few easy methods for converting an existing InDesign magazine template for use in another software such as Affinity Publisher.
What is a Visual NovelWhat is a visual novel? Is it a novel or is it a game? Well, some say it's both. And since 2010, when the first book apps were added to the App Store, the visual novel has come a long way.
Review - Scratch 3 Programming PlaygroundIn this book entitled Scratch 3 Programming Playground, Al Sweigart teaches beginners how to use the Scratch block-based coding editor. As mentioned by the author, this book is written for both children and adults.
Digital Manikin - The TorsoNow that we have the head and face looking more like a human, let's do a quick touch up on the torso. We will draw the line art for the torso into one, more shapely, object.
Review - First Look Scratch 3 by Deepa MuralidharIn this LinkedIn Learning course entitled First Look: Scratch 3.0, Deepa Muralidhar gives her learners a first look at this newest version of Scratch.
Review - Kawaii Kitties by Olive YongThere are many books, courses and even websites dedicated to Kawaii art. Let's take a look at one of my favorite books, Kawaii Kitties by Olive Yong.
Review Of BeFunky - What Is ItThe BeFunky website is much like Canva.com. It has three main sections, which are a Photo Editor, Collage Maker and Graphic Designer. It's an online app for both desktop and mobile. Here's a review of what you will find.
Digital Manikin - Moveable JointsIn this Affinity Designer tutorial, we will work on the Transform Origin points that will make the joints moveable.
Digital Manikin - Layer HierarchyAt this point, we can't bend the arm at the elbow or wrist. So, we need to group some layers again but this time we will separate them in to subgroups for the three sections of the arm (upper arm, lower arm and hand sections).
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