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 F E A T U R E   A R C H I V E  

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Particle System - Emitter Shape Parameters
Letís take a look at the parameters we can change in our particle system. To see the parameters, we need to go to the Inspector.

Motion Particle Systems - Introduction
In this tutorial, we will create a Motion particle system from a simple circle shape and take a look at the ways we can customize our particle system.

Particle Fog in Motion 5 - Scene Graphics
In a previous tutorial, we created a layered Photoshop image that we used in our Motion 5 Parallax effect. But we can use this same layered image to create a 2D layered project with spooky fog. In this tutorial, we will import the image into a new Motion 5 document.

Motion 5 Parallax Effect - The Graphics
In Motion 5, much like the Ken Burns effect, the Parallax effect is used to simulate movement of static graphics. The intro will consist of several layers of these graphics and by adding camera movement in to the mix, we will have a 2.5 D animation.

Animate Lower Third in Motion 5
In this Motion tutorial we will add the text to the lower third and build the animation. At this point we have imported a background graphic for the lower third, reduced the opacity of the graphic and positioned it at the left bottom corner of the screen.

Drop Zone and Lower Third in Motion 5
In the last Motion tutorial, we added the copyright text to the craft product trailer template that we are building in Motion. Now we will add the lower third that will display the name of the craft product.

Add Static Text To Craft Product Trailer Template
In this tutorial, we will continue to work on the craft product trailer template. We are using Motion to create the template with placeholders, call drop zones, for the customizable graphics and other design elements in the template.

Drop Zones and Transitions in Motion 5
In the last Motion tutorial, we created the first two Drop Zones for our craft trailer template. The Drop Zones were placeholders for the background image and the intro clip. In this tutorial, we will add a transition to the end of the Drop Zone for the intro clip.

Craft Product Template - Background Layer
Now that we have the Layers pane hierarchy for our template planned out, we can begin to build the template from scratch. In the last few tutorials for this project, we will do just that.

Craft Product Template Layers
Now that we have finished the preflight decisions made for our Motion craft template, we need to decide how we will use the Layers pane to organize our video project. Naming and organizing the layers is important.

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Particle System - Emitter Shape Parameters

Motion Particle Systems - Introduction

Particle Fog in Motion 5 - Scene Graphics

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