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Animating Color of Shapes in Motion 5
In this tutorial, we will use keyframes to create a simple Motion 5 animation which turns the design elements on the screen from one color to another. This technique is great for an animated logo reveal.
Motion Workspace - Checkbox, Dials and More
In this Motion tutorial, we will continue looking at the workspace controls used to set attributes or parameters values for the design elements in your project. We will continue to use our text example.
Motion Workspace - Menu, Icons and Sliders
The Inspector is one of the most important panels in Apple Motion. Let's take a look a the Inspector controls, while working on a text object.
The Motion Toolbar Tools
In this tutorial, we continue to discuss the Toolbar in Motion 5 and what each tool does. You will find that most of the tools are very similar to their counterparts in other Apple software.
Apple Motion 5 - The Toolbar
When you begin to learn how to use Motion, you will notice that it has an extensive set of tools that we can use to add objects and effects to our projects. These tools are found in the Toolbar.
Apple Motion - HUD
In Apple Motion, you control animations by setting the values for a group of parameters. There are two places in the workspace that display these setting controls; the HUD and the Inspector.
Particle System - Emitter Shape Parameters
Our goal in this set of tutorials is to make a Motion particle system that simulates a natural snowfall. In this second tutorial, we will take a look at how the particle system Shape parameter will help us to accomplish our goal.
Motion Particle Systems - Introduction
In this group of tutorials, we will study a Motion particle system starting with a simple circle shape and, as we progress, we will take a look at the ways we can customize our particle system.
Particle Fog in Motion 5 - Scene Graphics
In this tutorial, we will import a layered Photoshop image into a new Motion 5 document and discuss how layer order and layer styles are handled.
Motion 5 Parallax Effect - The Graphics
In Motion 5, much like the Ken Burns effect, the Parallax effect is used to simulate movement of static graphics. The intro will consist of several layers of these graphics and by adding camera movement in to the mix, we will have a 2.5 D animation.
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