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Add Library Items to Stage – Flash ActionScript 3
In this tutorial, our goal is to load and run a movie clip with ActionScript. But, the movie clip is not on the stage when the website is loaded. It is stored in the Flash Library.
Flash CS3 Motion Tween Slide In Effect
Many fancy Flash intros use the slide-in special effect. This effect requires that the image or object have a starting position off of the stage and move onto the stage with a Motion Tween. In this tutorial, we will do just that.
Foundation ActionScript 3 with Flash CS3 and Flex
In this book, Steve Webster, Todd Yard and Sean McSharry go one step further and help the readers to extend their ActionScript skills for both Flash and Flex.
Invisible Buttons in Flash
We will create an invisible button in Flash CS3. We will not be using a graphic as a button. Instead we will create a hot zone over the spot on the stage that we want our invisible button to function.
Foundation Flash CS3 for Designers – Book Review
The approach taken by Tom Green and David Stiller in this book is to teach Flash CS3 from a designer's point of view. The authors have made a great effort to use fun and interesting examples for each topic-based chapter to make learning Flash almost painless for the designer and artist.
Review of Foundation Flash Cartoon Animation
One of the biggest questions that is answered in Foundation Flash Cartoon Animation is when to use Flash and how to use it most efficiently. The next question is what tasks are beyond Flash´s capabilities and when to turn to another software such as After Effects.
Flash Page Transition Effect Copy to Grid
In this Flash tutorial, we will create a very popular page transition effect using the Flash Copy to Grid assistant. This technique should be part of every Flash designer's toolbox.
Using Variables for Modular Particle System
This tutorial will end this series. You have a modular particle system code that you can use as a starting point to build any Flash project that needs a particle system.
Write Modular ActionScript 3 Code in Flash CS3 by Using Variables in a Particle System
Now that we have finished this series, You have a modular particle system code that you can use as a starting point to build any Flash project.
Flash CS3 Particle System - Using Variables to Write Modular ActionScript 3 Code
We have finished the modular particle system code that you can use as a starting point to build any Flash project that needs a particle system.
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