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Buy and Sell Flash Components
Many sites are dedicated to the buying and selling of Flash components. These sites are community-based and allow their members to upload, share and sell components.
Captivate 4 Upgrade Review
What's new in the Captivate 4 upgrade.
Catalyst Pages/States and Interactions Panels
Flash Catalyst uses the Pages / States and Interactions panels to organize and navigate your interactive application.
Changing Backgrounds in ScreenFlow
In this ScreenFlow tutorial, we will complete the marketing video short by adding the second sound effect file and fade in the blue background. These design elements will appear on the screen at the 3 second spot on the timeline.
Changing Text-To-Speech Voice on Your Mac
In this followup tutorial, we will learn how to setup a keyboard shortcut to start and stop the text-to-speech feature instead of using the menu inside your word processor. We will also learn how to download another voice that is not already installed on your Mac.
Children's Book App Video Trailer and WordPress
One of the best ways to promote or market your children's storybook app is to publish a video trailer, which you have created in Flash. Once you have uploaded your trailer, embed it into your storybook app's landing page, your author/artist website and your app's Facebook Fan page.
Christmas Ecard Masking Effect
One very common effect created in Flash is the masking technique that makes it appear that an object grows on to the stage. A scroll is a perfect image to use for this technique.
Code Snippets in Flash CS5
It's much easier to write ActionScript in Flash CS5 due to the new Code Snippets feature.
Combining Text and Graphics in ScreenFlow
In the last tutorial, you learned how to add text to a marketing video short in ScreenFlow. Now we will build the company logo with a combination of text and an imported logo graphic.
Controlling Flash Animation with If and Else Conditional Statements
Now that our snowflake movie clip falls down the stage for our particle system snow scene animation, what happens when it falls below the stage? As we have it programmed now, the flake will just keep falling. We could stop the animation after the flake gets beyond the display area of the stage.
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