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Flash Catalyst Familiar Tools and Editing Features
Roundtrip editing between Flash Catalyst and other Adobe products is a time saver.
Flash Catalyst Smooth Transitions
Creating tweens and easing is somewhat a complicated task in Flash but Flash Catalyst CS5 does all the work for us.
Flash Circle Reveal Animation
How to create a Flash animation that starts with a solid colored stage and gradually reveals the background underneath.
Flash Classic Motion Guide
How to sequence two animations together in Flash CS5.
Flash CS3 ActionScript 3 Particle System
Now that we have the Flash CS3 particle system snowfall animation working exactly like we want, itīs time to optimize the program code.
Flash CS3 Drawing API, ActionScript 3, Shape Class
One of my favorite things to do in Flash is to draw onto the Stage. But I am not talking about drawing with the Flash drawing tools such as the Rectangle or Oval tool. In this tutorial, we will learn the basics for drawing with ActionScript 3 and the Drawing API.
Flash CS3 fl.transitions Class Parameters
In this tutorial, we will take a look at the rest of the transitions in the fl.transitions package for Flash CS3. We will examine class parameters needed for these transition effects. Each of these transitions has its own class parameters that you can use to refine the effect.
Flash CS3 Motion Tween Slide In Effect
Many fancy Flash intros use the slide-in special effect. This effect requires that the image or object have a starting position off of the stage and move onto the stage with a Motion Tween. In this tutorial, we will do just that.
Flash CS3 Particle System - Using Variables to Write Modular ActionScript 3 Code
We have finished the modular particle system code that you can use as a starting point to build any Flash project that needs a particle system.
Flash CS3 Professional Advanced for Windows and Macintosh, Visual QuickPro Guide by Russell Chun
Once you start writing your own ActionScript code, you can move up to creating more complex animation, dynamic interaction and server-side programming. This book by Russel Chun will give you the foundation you need to master advance Flash design and development.
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