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Flash Timeline and Layers
How to use layers in the Flash Timeline to organize your project assets.
Flash Timeline Text Effects
I have several requests from readers for text effects. One easy way to create text effects is the built-in Flash Timeline Effects. Although this article is about text, these effects can be applied to other things on the stage such as shapes, graphics, grouped objects, bitmaps and more.
Flash Timeline, Frames and Layers
The Flash Timeline is the control panel for building animations in Flash.
Flash Tools and Panels
We will continue to take our tour of the Flash Workspace. This tutorial is to familiarize you with the names and purposes of the parts of the workspace.
Flash User Interface and Video Components
One of the most useful features in Flash is the Flash component which is a pre-built movie clip that has controls, called parameters, that can be used to customize the generic component for your project´s needs.
Flash Welcome Screen
When you first open Flash, you will see a Welcome screen which contains many options for taking your first steps with Flash Professional. Let's see what kind of help we can find when starting a new project.
Flash, Flex and Scrapblog.com
Once in a while, I like to talk about how Flash is used in real-world applications. Did you know that those photo slide shows that you create are Flash based and the online Scrapblog builder RIA was created with Adobe Flex.
Foundation ActionScript 3 with Flash CS3 and Flex
In this book, Steve Webster, Todd Yard and Sean McSharry go one step further and help the readers to extend their ActionScript skills for both Flash and Flex.
Foundation Flash CS3 for Designers – Book Review
The approach taken by Tom Green and David Stiller in this book is to teach Flash CS3 from a designer's point of view. The authors have made a great effort to use fun and interesting examples for each topic-based chapter to make learning Flash almost painless for the designer and artist.
Generating Random Numbers and the ActionScript Math.random() Method
At this point in our snow scene tutorial, we will generate a random number for the Y position for each snow flake using the Math.random() method. The built-in ActionScript Math class contains methods that perform common math functions such as generating random numbers and rounding numbers.
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