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Archive by Article Title | Archive by Date ActionScript fl.transitions and TransitionManager One of the nice things about Flash OOP is the many pre-built classes. These classes can be thought of as built-in blocks of code. Some of the most useful are the classes used for programming animation because the complicated mathematics is already programmed for you. ActionScript 3.0 for Adobe Flash CS3 Professional by Todd Perkins As Flash gets more robust, the challenge of teaching Flash gets more complicated. However, ActionScript 3.0 for Adobe Flash CS3 Professional by Todd Perkins will not disappoint you. ActionScript 3.0 Event Listeners and Handlers In this tutorial, we will introduce event listeners and event handlers for Flash and ActionScript 3.0. You will use this code if you want to run a function when an event occurs. We will draw a star in the center of the stage and then rotate the star. ActionScript 3 Particle System Snowfall Animation in Flash Now that we have the Flash CS3 particle system snowfall animation working exactly like we want, itīs time to optimize the program code. ActionScript 3 and Flash CS3 Professional With this newest upgrade of Flash CS3 Professional, the Flash ActionScript scripting language has grown up into a full-fledged programming language. Let's start with the basics. A Tour of the Flash Workspace and Tools Take a tour of the Flash Professional workspace and the Flash tools. * Article Index - ScreenFlow Articles and tutorials about ScreenFlow software. * Article Index - Marketing Your Animation Articles and tutorials about ways to advertise and market your animation projects * Article Index - iMovie Software Articles and tutorials for Apple iMovie video software. * Article Index - How To and Misc Articles and tutorials about subjects related to animation
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