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Role-Playing Games and Social Intelligence
Role-playing games are good for more than a pastime. Valuable life skills such as social intelligence are gained from role-playing. From anticipating the appropriate thing to say all the way to appreciating differences in values, the experience we gain from this hobby translates to our lives.
RPG Adventure: The Way of the Silent
Deep within the desert, a dark and wicked secret awaits. Some say it's the gold of a long lost king but others say even rarer relics are to be found. A few circles even talk about a forgotten shrine with enough power left within to make you immortal. Here's an adventure for your players.
Searching For The Perfect RPG
Beauty is in the eye of the beholder and RPGs aren't any different. The perfect RPG for you probably won't be the perfect one for me. When you find the best one for you and your group all others will pale by comparison. Here's a few key differences to get you started.
Simple Riddle Composition for DMs
Have you designed the perfect dungeon but lack a puzzling riddle? Do your players love intellectual challenges but you can't just put in a riddle you find on the internet? This guide will show you a quick and simple way of making your own riddles to perplex your players!
Sniffing Out a Railroaded Plot
The bartender. Their patron. Maybe even the cat. One of these creatures is inexplicably invulnerable. Inexplicably in the game world anyway. Outside the game it's called railroading. In different ways it haunts game tables all over. Here's how to tell if your adventure is on rails or not.
Solo Adventuring In RPG Campaigns
What's it like gaming with a small group? More precisely, what's it like gaming with one player and one DM? I've had the chance to play and run this type of game many times and I can tell you, it's got ups and downs. Precisely which ups and downs are what this article describes.
Tactfully Running an RPG
Game mastering has a few tricky points regarding etiquette that differ from many other activities. Some game masters even go to auto-pilot and throw politeness out the window. Don't let that happen to you! Here's some tips on how to stay tactful and run a game at the same time.
The 3.x Open Game License
Do you need a new system for your group? Have you encountered the "Open Game License" from Wizards of the Coast? This one's free and has a whole lot of "Open Game Content." Here's an introduction to how the license works and a simplified explanation of product identity.
The Truth About Dice
Dice have no heart. They can be cruel or they can be kind. What are their intentions and how do they line up to yours? What could probability possibly have to do with dice? There is 'magic' when it comes to rolling dice but where it stems from may surprise you.
Understanding Where Characters Come From
Where did that villain idea come from? Why do players keep pretending to be the same heroes? If you've ever wondered where these constructs come from then you're in the right place. Or, if you're having trouble making a character, here's the list of sources we all draw from.
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