| In the last tutorial, we learned about the FlashR CS6 Timeline and its layers. We have drawn a green rectangle on the bottom layer of the Timeline and added a second layer, which we named "circle". Now we will draw a circle on this layer and explore how the layer hierarchy affects the objects on the stage.|
Open your project in Flash. At this point we have our green rectangle on the bottom layer. We also have the circle layer ready for us to draw a circle.
Basically, objects on any layer will obscure the layers below. If an object fills the entire layer, than you will not be able to see any of the layers below. However, you will usually be placing smaller objects, such as a circle or hill, on the upper layers, creating the illusion of depth. Because the circle is in front of the hill which is in front of the green background, we have a simple illusion of depth.
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