Now, we want to take it a step up and look at the extra class parameters needed for these transition effects. Each of these transitions has its own class parameters that you can use to refine the effect.
- Blinds Transition
import fl.transitions.*;
import fl.transitions.easing.*;
// apply Blinds transition
TransitionManager.start(photo_mc, {type:Blinds, direction:Transition.IN, duration:5, easing:None.easeNone, numStrips:20, dimension:1});
As you can see, the Blinds effect takes two class parameters. The numStrips parameter sets the number of horizontal or vertical lines that are used to create the effect. This can be an integer between 1 - 50. The dimension parameter sets the strips to horizontal (0) or vertical (1). - Fly Transition
import fl.transitions.*;
import fl.transitions.easing.*;
// apply Fly transition
TransitionManager.start(photo_mc, {type:Fly, direction:Transition.IN, duration:5, easing:None.easeNone, startPoint:1});
The Fly effect takes one class parameter. The startPoint parameter determines the starting point for the effect. You can set the startPoint to an integer from 1-9 as follows.
1 – top left
2 – top center
3 – top right
4 – left center
5 – center
6 – right center
7 – bottom left
8 – bottom center
9 – bottom right - Iris Transition
import fl.transitions.*;
import fl.transitions.easing.*;
// apply Iris transition
TransitionManager.start(photo_mc, {type:Iris, direction:Transition.IN, duration:5, easing:None.easeNone, startPoint:5, shape:Iris.CIRCLE});
The Iris effect takes two class parameters. The startPoint parameter is controlled by an integer 1 – 9 as in the Fly effect. The shape parameter controls the shape of the mask. It can be set to CIRCLE or SQUARE.
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