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Archive by Article Title | Archive by Date Writing an ActionScript 3 Tween Function We are ready to code the ActionScript to run the animation. First, we will add an Event Listener to listen for a mouse click. When a mouse click occurs, a function will run that will create the Tween. Write Modular ActionScript 3 Code in Flash CS3 by Using Variables in a Particle System Now that we have finished this series, You have a modular particle system code that you can use as a starting point to build any Flash project. Working with Individual Instances and Color Styles in Flash CS3 To give our snowflake scene more realism, we will need each snowflake to be slightly different. In this tutorial, we will change some of the Color Styles properties for each of our snowflakes. The Color Styles properties that we will be changing are Brightness, Tint, Alpha and Advanced. Where To Put Your ActionScript Code in Flash In this tutorial, we will begin to explore the many ways to include ActionScript in your Flash project. I´m not talking about the many things that you can make happen with ActionScript but about how you can add ActionScript code to your Flash movie. The question is where to put the ActionScript.
What Is Adobe Flash Software What can you create with Flash? Anyone from the beginner to professional can get great results with Flash. Using Variables for Modular Particle System This tutorial will end this series. You have a modular particle system code that you can use as a starting point to build any Flash project that needs a particle system. Using Masks for Special Effects in Flash CS3 Many of the great Flash special effects are created with a simple masking technique. One example of this technique that is commonly seen is the spotlight effect. In this tutorial, we will create this effect. Using Flash Filters and Filter Preset Library Now that we have drawn the objects for the envelope and stamp, we can add a few extra touches to make the envelope look more realistic. In this tutorial, you will learn how to apply Flash filters to our envelope and store our custom filter in the Preset Library. Turning Graphics into Buttons in Flash Catalyst Now that we have imported our portfolio project Photoshop file into Adobe Flash Catalyst, we are ready to work on the navigation for our portfolio. We will build the pages or states for our project and turn our imported graphics into button components in Flash Catalyst.
Transition Timeline Effect in Flash CS3 In this tutorial, we will build the design that we planned out in the previous tutorial onto the layers of the Flash Timeline. Then, we will work on the first of the animations for the advertising blinkie.
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