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g Computer / Console Gaming Site
Lisa Shea
BellaOnline's Computer / Console Game Editor

g



Warning: Sims Living Large is way too addictive!

Being an avid gamer and walkthrough writer, I tend to buy a new game every 3 days to play. There are few that really grab a tight hold of me ... but this was definitely one. As soon as it came out, I bought one copy for me and another as a present for a relative.

That night I was up until 5am playing my couple - a criminal and a psychic - and building them up in career. Blearily I trudged to bed, dreaming of my Sims.

The next night I promised myself I'd show a little more self control. I created a musician sim - in a fit of amusement I chose Britney Spears - and her partner Prince William. I wanted to have a little fun - I put him into a Robin Hood outfit. She started playing on her electric guitar, and the Sim-friends that came by booed their fool heads off. A few hours later, she was ripping amazing riffs on her tiny instrument, and the Sim-buddies were now dancing around the living room. It was amazing.

The wealth of new outfits for your sims, and objects to buy them, is just fantastic. Pets. Giant lights. Interesting, pretty doodads. The gorgeous new 60s windows and wallpaper, plus the gothic candelabras, arrow-slit windows, and even a robot make this an incredible enhancement.

They've got fun jobs available, too. Want to be a Shooting Star in musical fame and glory? How about a slacker (think golf caddy) or hacker, or psychic or more? They're all there, each with their own outfits and career ladders. But wait, it even gets better.

You can have MULTIPLE NEIGHBORHOODS. Now, since a given Sim family often needs 15 or more friends to get to the higher levels, the original game was pretty much one-person-only. You couldn't have multiple people use your computer, because there were a limited number of house lots to go around. The houses were simply needed for the Sim-Pals to live in (in groups of 8 of course). With the new system, each person who wants to play can have their very own neighborhood, where they grow and live to their heart's content.

Sure, there are still a few bugs. Probably the most glaring one is the annoying lack of pathfinding ability. My psychic lost her job when she'd already gotten to Medium status because she was trapped in the bathroom. The maid and an unruly guest blocked both entrances, and I didn't blast a hole in the wall fast enough. In another scenario, a guest came into my kitchen, faced the fall, and refused to move. She in fact fell asleep against the wall. Once again, I had to make a hole in my house for her to escape.

Pathfinding aside, though, the game is enormously addictive and I haven't been to bed before 3am since it has entered the house. The person to whom I gave it as a gift is experiencing the exact same problem. Sure, you can argue, is a high-school-band-teacher *really* a step up from being a lounge singer? By the time you're a Rock Star, with a huge pool and a bar in your back yard, you don't really care. It's just amazingly fun.

Sims Tips, Techniques and Walkthroughs
Buy Living Large on Amazon.Com



Please swing by my Forum to ask me how to get through if you're stuck somewhere I haven't put up yet. I'll get back to you quickly.




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