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American M'gee's Alice Walkthrough
Village of the Doomed

Pandemonium

Enter the chamber and walk out onto the wooden platform. You need to get to the wooden walkway opposite with a small figure on it, over to the right. It's possible to jump but why not practise your VINE swinging and climbing. The secret is to jump at the vine and release the jump (space) key to make Alice grab the vine. Climb with 'Enter', descend with 'F', swing with 'W' and 'S', jump with 'Space'. Swing and jump over to the small figure of the old Gnome. He will help you if you help him. Follow the tunnel, picking up any ME and Sanity lying about, and take the lift to a cart-ride to the next chamber. Kill the CG and get the ME and your new weapon, the CARDS.

Enter the door to the CG Compound and go up the stairs. Try out your new weapon on the 3 CGs in the room at the top and get the Rough Diamond Key. Left-click fires a single card or stream as long as its pressed, right-click fires a small spreading salvo. Go up the stairs and through the door and the VORTEX Exit Portal.

You'll use a lot of these Vortex doors during the game. A Vortex you can enter is a green colour. The other side, which you can't re-enter, is a reddish orange.

In the next chamber you must get to the other side and follow the Gnome through the Vortex exit. You can practise your new combat weapon skills and your Vine expertise, or you can just run for it. With a few careful jumps you should sustain little damage. Don't stand still for too long, the CGs are experts with the Card weapon.

You take an aircraft ride with the Gnome to the next part of the journey.

This entire walkthrough was written by J.C. Wright who has given BellaOnline permission to display it. You can contact him if you wish for more details - J.C. Wright.

American M'gee's Alice Walkthrough






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