Dungeon Keeper Walkthrough: Snuggledell
OK, Evil has moved. Now it's to the South, beyond "Eye Island". Therefore, put your training room to the far south so any roaming enemies have to go through it. Build a bridge to the eye - the entrance is on it's eastern side. Take over the torture chamber in it's core, and build a treasure room there! ALWAYS build a treasure room right near a pile of gold like this. It saves the imps OODLES of time when they mine.
Bridge to the east. You get a "make safe" (lines your walls with rock) and "transfer creature" gem over there. There's a "level up" to the West. Build tons of imps! Set your guys to "imprison" the enemy and torture secrets out of them. Eventually run over the enemy - there'll be some BIG battles. Drag in everyone you can ('cept the imps). Finally, kill the LotL.
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