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Dungeon Keeper 2 Walkthrough: Shadygrove = 'Snipers': 4

This is an interesting level. You get to take over guard rooms, and to play with grouping creatures. This is a very nice feature in DK2, where you can easily gather a group of units and force them to follow your unit whereever you go. There's a increase level secret to find which is helpful. Build lots of traps, and put hatcheries near each guardpost to feed the guards. Note that you can tunnel into the sides of the enemy area, at the top of the map area, so you don't even have to use the grouping to kill them off. Once again, the "instant end" feature when you kill the Lord is sort of annoying, since I always end up killing him before I finish exploring all the areas of the map.

Dungeon Keeper 2 Walkthough Index





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