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Fable Walkthrough
The Guild : Wizardry Training

OK you're now learning will by the waterfall. You are striking straw dummies with lightning. Pull and hold R for will powers. You can put the various powers (spells) onto the A B X buttons.

So for lightning, pull R, X. You have 30 seconds for the test. You can only shoot the targets facing the center of island. What this means is when you hit them, they'll turn their back to you for a few seconds. You have to move on to the next dummy during this time, to give the dummy you just hit time to reset.

Shooting spells depletes mana (like in every magic game) and takes time to replenish. To change targets quickly, partially release then pull L again.

When you shoot them all, he says you've now learned 3 hero disciples. You can do the final test or can keep exploring the guild. Whisper is going into the woods. Say that you want to play.

Wait for the guild guy to walk over to you. Do the skill test, and we got around 15 = A+. To win this test, just shoot right to left in sequence and then start at the beginning again, that gives them plenty of time to reset. When you win, you get a will potion. and reurrection phial.

OK, at the forest, Whisper wants to beetle hunt. Go in the forest. She hears a noise, and you see 3 bandits across the stream. You use your bow or lightning, she'll heal you. I found it pretty easy to arch-slay all 3 bandits. When they're dead, she runs off. You can look around for beetles but there are none, so just return.

cut scene - there was always more to learn. The guild was home, school and life. Now only final days of the test remained. He would become a Hero.



Fable Walkthrough






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