OK, another boggy planet. You get to meet King Jeff again, who has caused
great trouble for this planet, turning it into a hideous swampland. Ah well.
But back to the story. You begin in a swamp. You run into non-aggressive
glowy-eyed things that are very hard to kill. You can grenade them though.
Next room, a swamp with very low clouds. There's a log you can walk up
(tho it's very hard) to get some gems. The water is OK to walk in. There is
lots of ammo here - full plasma shotgun, full pistol, full machine gun, 5-G
gems, lots of red ants with shotguns. Kill them all - there's a life force door.
The life force door is tucked off to one side, and leads to a room with
an Gemini Capacity increase (11) and two bears. There's no other exit, you go back to the swamp room and head out its other normal door.
Ah, King Jeff. He tells you his sad story (yes, a new one). You're in a graveyard.
Blow in the masoleum doors for grenades, gems, 2 tri-rocket capacity increases,
and two tribals. There's a shotgun capacity increase behind a headstone and a tribal up on the church wall. The alttar has full tri-rockets on it.
When you get the crowbar later, there are 4 tribals down under
the trap door. Three are behind doors, scattered in withdrones. You have to open each door and kill the drones and save the bears - be careful not to shoot a bear by accident! The fourth is in a cage that opens when all the drones are dead.
You can get the 10/10 after you have the crowbar, in around 10:00.
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