<%@ Language=VBScript %> Spiderman 2 Walkthrough Tips FAQ
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Spiderman 2 Walkthrough
Hint Markers : Garment District

134. Try not to over steer while swinging.
135. You can attack [] after a block O for a counter attack. Upgrade at the store.
136. Extra Hero Points.
137. Dodging interrupts just about all other actions. Even if you’re attacking.
138. Press X while zooming through the air. It’s stylish.
139. If your lost, stop and point your camera at the marker.
140. Counterattack with a web by pressing TRIANGLE after a successful dodge.
141. Press L2 to speed up your crawl.
142. Try jumping between your swings.
143. Don’t freak out if you lose control while swinging.
144. Charge your jump while swinging.
145. Do a charged jump while scaling a building to go faster.
146. Hold TRIANGLE to tie up an enemy. Be careful, some can’t be tied and some will turn the tables.
147. Use a good technique to swing.
148. To jump something really tall, try stopping before you jump.
149. Take advantage of the fact you can jump of walls as you slide down them. This will help keep your momentum.
150. You need an anchor to swing so a big open area is no good.


Spiderman 2 Walkthrough






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