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American M'gee's Alice Walkthrough
Wonderland Woods

Dry Landing

You talk to the Mock-Turtle who makes you an honorary reptile, which means that you can swim underwater a little better, but you can still drown. Try it out later.

All through this level you are bombed by the HBs again. They seem to come in threes. If you have plenty of Will, try to shoot them down. It's easier to just keep moving unless they are very close and you can get their ME when killed. Two Mallet fireballs for each should do it. Follow the path a short way and kill a SA. After a few seconds, another appears on the far left bank. Kill him now at long range. Jump into the water and kill a Snark with your knife, then jump onto the lily pad. Climb up the vine and jump to the bank.

As you go round the next corner, kill the Rose on the far bank, then follow the path behind the waterfall and up the bank and jump onto the Jump Mushroom. You should end up on a vine but it's a bit unpredictable, so always save first. The direction of the mushroom jump depends on which part of the curved surface you land.

Turn round and swing-jump over to the path with the White Rabbit. As he leaves, follow him over the hill to a huge giant tree and jump over to the large flat fungi with a vine on the other side. There is a SA on the far side of the chasm, so try to kill him from here with the Cards before you swing over. Swing over and proceed down the path, which has several Roses, SAs, and HBs of course. It pays to pick up all the ME you can see, even if you have to climb for it.

Continue up over the hill and turn left. Kill the Rose and the far SA. If you now use your Mallet anti-aircraft device on the HBs it will make life easier. Jump down to the Rose's ledge then use a vine, or risk the Jump Mushrooms, to get to the SA's ledge.

Go through a small opening to a new area with a vine and Jump Mushrooms. Climb the vine and swing and jump, using the Mushroom, up to some high fungus ledges with a Ragebox on top. You can use this to get through the next bit.

As soon as Alice is mad with Rage, turn and run and jump to the far fungus ledge with some ME, then turn right and jump to the next ledge. Pick up the 2 small Will and kill the SA. Without pausing, run along the path and kill the Rose and another SA. When Alice is mad with Rage always get in close with hand weapons for best results. Continue to a chasm with a bridge and Jump Mushrooms. The bridge collapses before you can use it. Take out the HBs then use the Mushrooms to jump to a small ledge to the right of the bigger one with a KM and a Rose, which you can now kill. The KM guards a Jackbomb weapon that you should get as a booster if you got it earlier. It will also boost your Will. You can ignore it, if you prefer, and climb the rock behind you to proceed along the path.

Over the next rise is a canyon with a vine. Swing over to the fungus ledge and climb another vine. There is a SA waiting at the next ledge. Deal with him, then go round the corner and take care of some more HBs. Don't fall in the rapids or you will be swept downstream, over several waterfalls, and back to the pool at the beginning of this level. If you do, there's a new Vortex behind the small waterfall to get you back to the ledge with the SA.

Step left out from behind the rock and kill the Rose on the right bank, then jump to the mid-stream rock, then jump to the right bank where the Rose was. Kill the Rose on the left bank, then jump to two of the three rocks and then over to the left bank. If you go further, a Snark will jump up and spit at you. Keep away from the water's edge, and keep moving until you're at the end of the level.

This entire walkthrough was written by J.C. Wright who has given BellaOnline permission to display it.

American M'gee's Alice Walkthrough




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