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![]() American M'gee's Alice Walkthrough Land of Fire and Brimstone
Burning Curiosity The Gryphon gives you a lift to the Jaberwock's Lair. There's a lot more lava with Lava Snark spitting lava at you if you get close. It sets Alice on fire and costs much Sanity as well as knocking her off balance while jumping. Kill about 6 Imps with the Icewand, they're so easy that I won't mention them again. They're only a problem because when you stop to kill them you are vulnerable to a Snark attack. Jump across the rocks in the lava and go up the rocky path on the far side. At the top you meet 2 JABBER SPAWN (will refer to them as JSs); they are the Jaberwock's helpers. They are easily killed with the Jacks or the Jackbomb. You shouldn't need the Ragebox on the far rock. Try out the new Deadtime Watch somewhere on this level, but you can only use it once each level. It stops all movement except Alice. Go down the slope into the cave and kill 2 SBs before crossing some lava and climbing up to a small cave on the right with 2 more JSs. Ignore the 3 ME on the right hand wall, you'll end up in the lava. It's now a jumping exercise, so save often. Climb over the rocks and jump to the left side, then jump back over to the right to get the Jacks Weapon power-up, and don't dawdle or the Lava Snark will get you. Immediately turn and jump over the rocks to the end of this broken path and climb up. Continue along the lava river, using the rocks to get from bank to bank to make progress. Save often as the Snark is deadly accurate with it's spitting. Halfway along this section there is a JS firing at you from the left bank. At the end of the river, on the right, is a cave entrance, guarded by 2 SBs and a GV. You can ignore the Ragebox over to the left. Enter the cave and talk to the Oracle again, who turns out to be the Caterpillar. Alice starts to understand why she is there, and why she must kill the Jaberwock and the Queen of Hearts. Climb up the rocky cliff, following the route shown by the MEs. At the top you see another lava-dominated area. Save. You can go left, but all that's there is a large ME and a JS, so go right. Jump across and climb the rock straight in front, then come back down and start rock jumping again, making your way along the lava river as before. At the end, climb the rock ledges - first on the right then jumping over to the left - until you are just below the top with the building and a JS, which you can kill before you climb up. There are 2 more JS round the corner. Enter Alice's burning house.
This entire walkthrough was written by J.C. Wright who has given BellaOnline permission to display it.
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