<%@ Language=VBScript %> American M'gee's Alice Walkthrough - Tips and Techniques for American M'gee's Alice
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American M'gee's Alice Walkthrough
Queen of Hearts Land

Machinations

This is the third tower, with three rooms full of clockwork. Puzzle rules in each. Take your time, you don't get swept off by anything and there are no enemies.

Room 1 - start by jumping over to the sloping gear, then to the one on the right. Jump back over 2 more, heading for the Cat's ledge. Turn right and jump onto the rising gear and on to the next. Come back over 2 more to the final ledge.

Room 2 - take the left one of the 2 pedal platforms and straight on to the next. Go diagonally left to another and straight ahead to the next that is at 90deg. Jump to the top of the rising deep gear and jump into the cage gear. Jump from the far side to a pedal platform to get up to the top of the same cage gear. Jump back to the top of the upper rising deep gear, then over the gears to the exit.

Room 3 - jump down onto the rising gear, slightly to the right, then onto the spiked cogwheel running against the wall. Come back along the operating arm and jump to the gear on the right and onto a tilting platform. Use the tilt to jump to the rising gear at the other end, and when it has risen, jump back to another tilting platform above the first. At the far end, jump to a deep cogwheel and onto the big spindle wheel. Try to land on the rim as you can fall through. Jump onto the face of one of the sharp cogs and ride up to the escapement lever. Walk along it and jump over to the Vortex exit.

This entire walkthrough was written by J.C. Wright who has given BellaOnline permission to display it.

American M'gee's Alice Walkthrough




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