
Banjo Tooie
WitchyWorld: The Three Kids
The kids are annoying because you can't get all three until you solve later levels. First off, to open the two food buildings, you need to activate switches. The burger is on top of the ticket booth, and the fries switch is right behind the fries building.
The fry kid is inside the Star Spinner - give them to him and he runs home.
The second kid is in the Dodgem Challenge. Once you power it up with Mumbo, go in and find this kid. He doesn't want to go home - bash him on the head and he'll change his mind.
The third kid is the tricky one. He wants a burger. You get him one, and now he's too full to walk. You have to wait until later when you learn the taxi carry with your backpack. Once you learn this, come back and carry him to mom. You'll get a jiggy for your efforts.
Master Banjo Tooie Walkthrough Page
Article on Banjo Tooie
Walkthrough Master Index
<%
'TRAFFIC'
Dim objCmd4
Set objCmd4 = Server.CreateObject ("ADODB.Command")
SQLTxt = "update traffic set hit_count = hit_count + 1 where " & _
"site_id = 283 and page_id = 68 ;"
objCmd4.ActiveConnection = strConnect
objCmd4.CommandType = &H0001
objCmd4.CommandText = SQLTxt
objCmd4.Execute intRecords
Set objCmd4 = Nothing
%>
|
|
 |
Walkthrough Index
PS2 / PS3 Reviews
Wii Reviews
Nintendo DS Reviews
XBox Reviews
PC Game Reviews
Video Games and Child Soldiers
Women in Armor
Free Dating Tips
|