
Dungeon Keeper 2 Walkthrough: Shadygrove = 'Snipers': 4
This is an interesting level. You get to take over guard rooms, and to play
with grouping creatures. This is a
very nice
feature in DK2, where you
can easily gather a group of units and force them to follow your unit
whereever you go. There's a
increase level
secret to find which is helpful.
Build lots of traps, and put hatcheries near each guardpost to feed the guards.
Note that you can tunnel into the sides of the enemy area, at the top of the
map area, so you don't even have to use the grouping to kill them off. Once
again, the "instant end" feature when you kill the Lord is sort of annoying,
since I always end up killing him before I finish exploring all the areas of
the map.
Dungeon Keeper 2 Walkthough Index
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