
Dungeon Keeper 2 Walkthrough: Ambush/Silverstream: 9
This one is pretty easy - just 20 minutes, kill the Lord as he goes through. The trick is
to prepare the way for him!
There are gems above your treasure room - go for them first, to get a steady stream of
money. Also get a few more imps to help with taking over squares and with ferrying
cannons.
Go SW first - this is pretty easy - as soon as you have four guys. Build a training room
SW of your heart and train your guys up. Also build a prison SW of the hatchery to get
skeletons from your victims.
Go NE to that guard room next, taking out both the top and bottom door, and the four
cannons, replacing all of them with your own doors and cannons. Build 3 cannons around
the middle guard room, and put a door at the top of it. Your aim is to trap the Lord
in that middle room.
Now head SW to that last guard room and take them out. You should have about 5 minutes
left. Make sure you have cannons along the path, but mostly get that middle room set
and let your units train up.
When you hear the enemy has arrived, watch him move up the path. When he gets near that middle room,
drop all of your units there. You should be able to kill him as he tries to break down
the door to get out of the room. That's it!
Dungeon Keeper 2 Walkthough Index
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