
Final Fantasy X Walkthrough
All Weapon Customizations
Thanks to The Supreme Alien from the Gaming Forum for compiling this information!
Ability - Item Needed - No. of item
Sensor - Ability Sphere - 2
Piercing - Lv 2 Key Sphere - 1
First Strike - Return Sphere - 1
Initiative - Chocobo Feather - 6
Firestrike - Bomb Fragment - 4
Lightningstrike - Electro Marble - 4
Waterstrike - Fish Scale - 4
Icestrike - Antarctic Wind - 4
Darktouch - Eye Drops - 60
Darkstrike - Smoke Bomb - 20
Silencetouch - Echo Screen - 60
Silencestrike - Silence Grenade - 20
Sleeptouch - Sleeping Powder - 10
Sleepstrike - Dream Powder - 16
Poisontouch - Antidote - 99
Poisonstrike - Poison Fang - 24
Stonetouch - Petrify Grenade - 10
Stonestrike - Petrify Grenade - 60
Deathtouch - Farplane Shadow - 30
Deathstrike - Farplane Wind - 60
Zombietouch - Holy Water - 70
Zomiestrike - Candle of Life - 30
Slowtouch - Silver Hourglass - 16
Slowstrike - Gold Hourglass - 30
Distill Power - Power Sphere - 2
Distill Mana - Mana Sphere - 2
Distill Speed - Speed Sphere - 2
Distill Ability - Ability Sphere - 2
Strength + 3% - Power Sphere - 3
Strength + 5% - Stamina Spring - 2
Strength +10% - Skill Sphere - 1
Strength +20% - Supreme Gem - 4
Magic + 3% - Mana Sphere - 3
Magic + 5% - Mana Spring - 2
Magic + 10% - Blk Magic Sphere - 1
Magic + 20% - Supreme Gem - 4
Counterattack - Friend Sphere - 1
Evade and Counter - Teleport Sphere - 1
Magic Counter - Shining Gem - 16
Magic Booster - Turbo Ether - 30
Alchemy - Healing Water - 4
Half MP Cost - Twin Stars - 20
One MP Cost - Three Stars - 30
Double AP - Megalixir - 20
Triple AP - Wings to Discovery - 50
Overdrive -> AP - Door to Tomorrow - 10
SOS Overdrive - Gambler's Spirit - 30
Double Overdrive - Underdog's Secret - 30
Triple Overdrive - Winning Formula - 30
Gillionaire - Designer Wallet - 30
Break Damage - Limit Dark Matter - 60
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