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Homeworld 2 - 3D Space Combat

Guest Author - Lisa Shea

Strategy gamers and space fans rejoice! Homeworld 2 is out and the graphics, gameplay and multi-player options are simply amazing!

Homeworld 2

When the original Homeworld came out, it was stunning. The complexities of fully 3 dimensional space combat had been brought into a computer game, with rich graphics, sounds, and plotline. It took them several years to come out with Homeworld 2, and it was worth the wait.

The built in tutorial really helps you learn the complex systems you'll need to manage. You have groups of ships, each with its own strengths and weaknesses. Instead of normal combat where you only have to worry about driving along roads or crossing mountains, in Homeworld 2 there are the full 3 dimensions to work in space. You can sneak around behind someone ... or you can sneak around UNDERNEATH someone.

The graphics are simply amazing, with the tiny details of the ships and the vastness of scale when you put a tiny scout up against a huge mother ship. You really feel like your actions are affecting a real situation, and the plotline is very engaging. It's hard to stop playing at 2am even when you're sleepy.

The multiplayer game also ensures that even when you finish the campaign, you've only just begun to play. You can easily spend months and months challenging players around the globe to a number of scenarios. In essence, the gameplay can go on forever - or at least until they come out with Homeworld 3 someday!!

Is there a down side? Certainly the game is not an easy kid-friendly arcade game. There is a lot to learn and master here. You are dealing with strategy in three dimensions and a large group of ship types. Be prepared to put time into learning the system.

Highly, highly recommended.

Buy Homeworld 2 from Amazon.com

We purchased this game with our own funds for the purpose of this review.
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Content copyright © 2014 by Lisa Shea. All rights reserved.
This content was written by Lisa Shea. If you wish to use this content in any manner, you need written permission. Contact James Shea for details.

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