Painting Mode in ZBrush by Pixologic - 2
The Stroke Palette lets you set the brush stroke to anything from a freehand stroke to a spray. Notice in the example, that each type of stroke has the 3D illusion of depth instead of flat color.
You can get some very interesting results by painting with various materials and textures. The chosen material from the Material Palette controls how the light source works with the pixols to create shade and light on the object. It can be used to simulate metal, stone and more. The chosen texture from the Texture Palette determines the colors of the object. Basically, it wraps an image, such as a wood texture, over the surface of your 3D object.
PixologicR screen shots used by permission of Pixologic, Inc. PixologicR and the Pixologic logo, ZBrushR, and the ZBrush logo are registered trademarks of Pixologic, Inc.
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