Movie Clip Properties with AS 3.0
1. Start a new Flash document for ActionScript 3.0.
2. For the Oval tool, set the Fill to black and the Stroke to null. We are going to draw a snowflake.
3. While holding down the Shift key, click and drag to draw a circle at the top of the stage.
4. With the Selection tool, right-click on the circle. Choose Convert to Symbol from the menu. Name your symbol "mcSnowflake" and set the Type to Movie Clip.
You will notice that the mcSnowflake movie clip has been added to the Library Panel and the snowflake that we drew on the stage is now an instance of the mcSnowflake movie clip object. However, this instance still does not have a name. We need to give the snowflake on the stage a unique name for Flash and ActionScript to identify the instance.
5. In the Properties Inspector, change the placeholder Instance Name to "snowflake1_mc". While we are in the Properties Inspector, let's see what properties our snowflake has. As you can see, the snowflake that I drew has a Width and Height of 11 pixels. Because I drew the snowflake at the top of the stage, it has an X and Y position of 40 and 37.
6. Click Control, Test Movie to test our movie. The only thing that you should see is a small black circle at the top of the stage.
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