So far, we have created a very simple PhotoshopR animation with only 6 frames. When we play the animation, we see that the ball moves upward to the top of the image window and then drops suddenly to the bottom. Before we export the frames of the animation as a PNG sequence we need to make the decent of the ball a little smoother. Our animation will look more realistic if we add more frames to the falling of the ball. We will do this by coping some frames and playing them in reverse.
Save the animation file in the default Photoshop format as ball.psd. Our next task is to export the frames of the animation as individual PNG in a sequence. Although a frame rate of .2 fps was good for the original animation, we need to change this to 1 fps for the export process.
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