Hello everyone,
There's something valuable in villain archetypes that's difficult to find in other places. Maybe it's the nostalgia as we reminisce about similar characters. Perhaps it's something even deeper, as though these stories and roles are constellated somewhere within all of us. Either way, playing villains “to type” can be just as fun as playing their counterpart characters. Here's four archetypes to play with.
Villains We Love to Hate
Back-alley grunts stealing purses and lives; crazed scientists engineering their own mockery of life; alleged allies who manipulate those who trust them; people who have given up on life and want everything in the world to end: Four villain archetypes you could be using in your campaign!
http://www.bellaonline.com/articles/art46887.asp
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Leif Sutter, Role Playing Games Editor
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