Animating Flash CS3 Filters Inside a Movie Clip
- First, we will import the globe image to the Stage. Click File, Import, Import to Stage. The MyGlobe.psd image will be imported on its own layer in the Timeline. We will tell Flash to name this layer "Globe".
In the Import to Stage dialog box, rename the Globe's Layer 1 to "Globe". To the right, you have two options for the Import This Image Layer As. Choose the Bitmap Image with Editable Layer Styles setting. Just under that, set the Instance Name to "Globe". Keep the other default settings and click OK.
- The MyGlobe.psd image will appear at the upper left corner of the Stage. Click and drag the globe into position on the desk.
Now that you have selected the globe, you will notice that the new Globe layer is added to the top of the stack in the Timeline. Drag the Globe layer to just above the email layer. This will keep the InvButtons layer, which contains the invisible buttons, at the top of the layer stack.
- The globe image should still be selected. In the Properties Inspector, you will notice that the globe image has been imported as a Movie Clip with the Instance Name of Globe, just as we indicated in the dialog box. In the Library Panel, we now have a folder named MyGlobe.psd Assets. Remember that the name of our imported image file was MyGlobe.psd.
- We will now animated the Movie Clip. Double-click on the globe to enter the Edit in Place mode. The Stage should become grayed out and you should see both Scene1 and Globe on the Edit bar. You should also have a new Timeline with only one layer named Layer 1. Rename this layer to "Globe Ani".
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