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Dungeon Keeper Hints



From: Yu Fu Chan: kfachan@worldonline.nl
first of all, finally a fast loaded page! God I hate long waits. It's not that I don't have patience, but if I have to wait... o well, on with the story. Maybe not much of a tip/hint/strategy but I found using Imps Commando-style very effective. Just (after you've got some decent defenses ofcourse) dig your way through the whole of the dungeon and locate the enemy. From there on if you find a soft spot, dig your way in, use a highly trained (or cast both armour and go-faster-spells) and invisible (spell) Imp to sneak and overtake the enemy's dungeon right up to the Hart and let rip. Wait, that's for X-Wing, drop your beasties and watch the show.




Jan Anders Ekroll: ekroll@ah.telia.no
I have a realy helpful tips for you: If you sacrifice a bile demon, a troll and a dark mistress at the same time you will get a suprise from the gods, a Horned reaper.




Know how traps work. Gas traps and electric traps reset and are harmless during the reset period. Trigger a trap with a hapless imp. Be ready with a new one (if you can't grab the "trigger" imp quickly enough). Wait until the gas stops hissing, or until t he electric trap zaps 3 times (and the count shall be three ...). Immediately drop the new imp onto the square so he can take it over before it resets.

When creatures die and leave little piles of gold, pick them all up (you can only hold 8) and drop the pile. They'll drop into one big pile of gold. Then you can pick it up and still have 7 slots left to pick up other things. It makes moving money much easier.

General Hint Pages
FAQ: Why don't I get monsters?
Hints, Tips & Techniques SET 1
Hints, Tips & Techniques SET 2
Hints, Tips & Techniques SET 3
Hints, Tips & Techniques SET 4

Dungeon Keeper Walkthrough






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