Descriptive and Narrative Fight Scenes
Does “the kobold cleaves into your biceps with the blade of his spear” appeal to you more than “they hit you?” Odds are it's more appetizing for both you and the rest of your group. During long combat hauls, interesting narration can be difficult to maintain. Here's how to keep the spice in.
Productive Tips to Streamline Prep
Work, school, cleaning and then prepare the game? Something all GMs learn to remain efficient and keep up with their own lives is streamline the prep process. While that means different things from one person to the next, here's four tips when you've got fewer (or shorter) blocks of time to spend.
How to Use Dice Log
All your friends moved to distant corners of the world? The gaming group is no more? Can't find people in your area to game with? Nonsense! Even with those pesky dice-sneaking cheaters, you're never too isolated to game. Hamete Virtual Dice Server has you covered.
Unusual Equipment and Magic Items
While the rulebooks house many varieties of items, the fantasy genre itself houses many more. Authors can make their own weapons and armor with little more than an initial thought but RPG groups require more foresight. Necessity being the mother of invention, how does your group fill their needs?
Dungeon Maps Made Simple
Your players are traveling overland and they've run across some underground ruins. Those ruins are going to need a map! Here's what you should consider when making those maps, a game which makes fantasy cartography fun, and a link to an online resource for quick generic maps.
Role-Playing Game Social Contracts
You may have heard of social contracts before: common understandings among a group of people, either explicit or implied. Oftentimes they're both. Role-playing games utilize this concept very often. Understanding what it has to do with your game and your group is important.
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