GM Advice
Learn tricks to help make your game easier to run, more entertaining for your players, or both.
Alternatives To Meeting In A Tavern  Are your players too used to the standard campaign opening, "You all meet in a tavern"? Try spicing up your next campaign with some new ideas. Campaigns In Your Home Town  Setting an RPG campaign in your home town is a great way to leverage the local knowledge you have about where you live. Worried that your town isn�t interesting enough for a campaign? Never fear, every town has adventure hooks. Creative Use Of RPG Treasure  Any role playing game might become little more than a quest for treasure, depending on the players, but this article has tips for avoiding that fate for your lovingly crafted campaign. How Many Players Is Just Right?  How many players should you try to get for a game? The right answer depends a lot on the game you're playing and your players. Read more for a discussion of some of the factors that go into picking the number of players for your group. How To Create An RPG Campaign Web Site  Have a great campaign you're running that you want to share with the world? Creating a web site for it is a great way to do that. We'll look at free tools you can use without being a techie. On The Fly Role Playing, How Much Preparation Do You Need?  Tired of spending hours preparing an adventure, only to have your players bypass half of it and send the plot in different directions than you'd planned? Read this for an alternative approach. Quantum GMing  Quantum physics tells us that an observer changes what is being observed. How does this apply to GMing a role playing game? Read on to find out... Role Playing Scenarios With A Twist  Are you tired of your players predicting all your plot twists? Here's how to catch them unprepared and truly surprise them. RPG Campaign Software  Thinking of bringing your RPG campaign into the 21st century? With a laptop and campaign software, you can have everything you need to run your campaign at the table.
Running One-Shot Adventures  Not quite ready to run your next big campaign yet? Try giving a one-shot adventure a try. We'll talk about how to tailor an adventure to be completed in a single session. Splitting the Party, Tips for GMs  The time comes in any adventure where the PCs are divided on what to do next. And rather than hash it out between them and come up with a consensus, inevitably they'll decide to do their own things. Here's how to handle it. Time Management Tips For Busy GMs  Love GMing, but having trouble finding enough time in the day for everything you need to do? Here are tips that might help those of you who can�t devote 100% of your time to gaming. Time Travel Rules For RPGs  Want to run a time travel game? The time travel rules you pick can make or break your game. We'll look at some decisions you'll have to make.
Tips for GMing Historical Scenarios  Have a great idea for a scenario in some historical period? These tips can help you to make the scenario that much more authentic for your players. Using Riddles In RPGs  Riddles have a long history in fantastical fiction, but working them into role playing games can be tricky. I'll talk about some things to be careful of, and ways to make sure your players don't get (too) frustrated.
Using Traps Effectively  The use of traps in role playing games is a tradition as old as Dungeons & Dragons. As a GM, you must use traps effectively to avoid frustrating your players. Read this article for tips.
Role Playing Games Homepage |
Role Playing Games Site Map
Think your link belongs here? Use the contact page to let this editor know.
|